AU-TECH / game factory

Market signals.
Playable proof.

One living catalog from game idea to final verdict. See what survived GDD audit and market review, what became playable, and what we deliberately chose not to build.

Explore Ideas 13 ideas tracked / 7 playable

Presentation-ready ideas and playable prototypes share one evidence trail. Open a card for its design package, or jump straight into anything playable.

13ideas tracked
13all factory records
7playable now
6awaiting verdict

LABDESIGNPLAYSHIP

Prototype live

Switchrush

73/ 100 advisory · confidence 70

Drag one live rail switch to route a parade of toy trains through a tiny yard, while every committed route closes one lane and changes the next safe choice.

2026-08-switchrush-en-us industrial-rail-switch-hypercasual2Dportrait
LABDESIGNPLAYSHIP

Art Bible complete

Slipstream Garden

70/ 100 advisory · confidence 76

Rotate the rings of a living pond to leave short-lived currents behind, then use those fading wakes to carry every seed-drop into bloom.

2026-08-slipstream-garden-en-us
Gate 7 Open idea
LABDESIGNPLAYSHIP

Prototype live

Counterweight Choir

69/ 100 advisory · confidence 80

Swap chunky weights across a hanging sculpture in the right physical order, opening the hooks you need until every beam clicks into its pictured target pose.

2026-08-pipeline-flow-test-en-us physical-counterweight-swap-and-order-puzzle2Dportrait
LABDESIGNPLAYSHIP

Learning captured

Refrain Garden

73/ 100 advisory · confidence 78

Draw one wind ribbon through a moonlit garden; every ribbon you commit pulses again on each later turn, so guiding the next seed means composing with all the currents you already created.

2026-08-mobile-originality-live-test-en-us deterministic-permanent-current-motion-composition-puzzle2Dportrait
LABDESIGNPLAYSHIP

Art Bible complete

Foldwake

69/ 100 advisory · confidence 78

Fold a storm-tossed paper sea so lantern boats overlap safe harbors, while every crease permanently changes the map available for the next rescue.

2026-08-foldwake-en-us
Gate 7 Open idea
LABDESIGNPLAYSHIP

Prototype live

Orbit Bloom

83/ 100 advisory · confidence unknown

Flip a tiny comet's orbit direction to approach crystal blooms from their marked polarity; every successful bloom rotates the shared hazard field before the next catch.

2026-08-orbit-bloom-en-us hyper-casual-polarity-orbit-arcade2Dportraitlegacy validation
LABDESIGNPLAYSHIP

Concept revise

Arrow Orbit

82/ 100 advisory · confidence unknown

Tap a free arrow, then rotate the entire board one quarter-turn before the next tap.

2026-08-compass-shift-en-us
Stage 0 Open idea
LABDESIGNPLAYSHIP

Prototype live

Compass Shift

91/ 100 advisory · confidence unknown

Tap a free arrow off a flat 2D board; every successful release removes exactly one arrow and advances one shared compass exactly one quarter-turn, rotating the effective direction of every remaining arrow; blocked taps neither remove nor rotate.

2026-08-compass-shift-en-us global-compass-arrow-release-puzzle2Dportraitlegacy validation
LABDESIGNPLAYSHIP

Prototype live

Layerline

71/ 100 advisory · confidence unknown

Flip layered circuit panels; every flip changes both physical access and electrical routing.

2026-08-layerline-en-us custom-spatial-logic2Dportraitlegacy validation
LABDESIGNPLAYSHIP

Prototype live

Pulsepath

72/ 100 advisory · confidence unknown

Draw a route through a changing grid, then commit the signal and watch each phase gate accept or reject the path on its arrival beat.

2026-08-pulsepath-en-us phase-gated-route-puzzle2Dportraitlegacy validation
LABDESIGNPLAYSHIP

Idea rejected

Bolt Garden

81/ 100 advisory · confidence unknown

Sort fasteners to assemble a growing mechanical garden across short daily boards.

2026-08-screw-puzzle-en-us
Stage 0 Open idea
LABDESIGNPLAYSHIP

Idea rejected

Pin & Bloom

89/ 100 advisory · confidence unknown

Release color-coded screw-pins in the right order to restore tiny botanical machines that bloom when solved.

2026-08-screw-puzzle-en-us legacy validation
Stage 0 Open idea
LABDESIGNPLAYSHIP

Concept revise

Pocket Fixery

83/ 100 advisory · confidence unknown

Disassemble and repair friendly household mechanisms using a visible 2D dependency graph.

2026-08-screw-puzzle-en-us
Stage 0 Open idea