Use case: ui-mockup Asset type: mobile success result screen reference Input images: Image 1 is the authoritative gameplay master and locked visual reference Primary request: Create a Refrain Garden success screen after every seed has bloomed correctly. Show a compact final garden with numbered cyan ribbons, three warm paper-light flowers open, a restored herbarium page detail, ribbons used 3/4, two earned dew seals and one outlined unearned seal, with Next as primary plus Replay and Home. Celebration is quiet and readable. Style/medium: polished shippable 2D mobile UI matching Image 1, warm bloom halo and restrained botanical confetti within runtime budget Composition/framing: one edge-to-edge 9:20 portrait screen, no phone hardware; final garden upper half, result card lower half Text (verbatim): "GARDEN IN CHORUS", "RIBBONS 3/4", "NEXT", "REPLAY", "HOME" Source refs: SCR-SUCCESS, ST-SUCCESS, M-BLOOM, E-SEED, E-FLOWER, ENV-GARDEN, ENV-HERBARIUM, UI-PRIMARY, A-COLOR, V-BLOOM, V-SUCCESS Constraints: preserve Image 1 visual language; no score currency, chest, ad, purchase, leaderboard, characters, logos, or watermark