# Orbit Bloom — UX flow

1. Fresh visit opens the three-step FTUE: goal, flip input, and bloom/thorn success-failure.
2. Skip or Start practice closes the FTUE; the game remains idle until the first real flip.
3. Main play keeps Hub, How to Play, score, timer, phase, orbit, flip control, and restart visible.
4. Matching bloom shows a cyan pulse and score increment. Wrong-direction bloom shows a coral
   blocked cue without removing the bloom or changing phase.
5. Thorn contact or timer completion opens a result panel with score and Restart Run.
6. How to Play can replay the FTUE during the current visit; reload always starts at FTUE.
