{
  "version": 1,
  "status": "complete",
  "model": "gpt-image-2",
  "blockedReason": null,
  "assets": [
    {
      "id": "gameplay-master",
      "purpose": "Authoritative gameplay composition, material, palette, and dual-consequence preview",
      "prompt": "image-prompts/gameplay-master.txt",
      "output": "art-bible/gameplay-master.png",
      "references": [],
      "qa": "passed 2026-08-08: orthographic portrait board, layered shutter flip, hinge tabs, live mint route, distinct amber terminals, dashed blue prospective route, real minimal controls, and forbidden motifs absent; reverse-face detail remains intentionally schematic"
    },
    {
      "id": "world-language",
      "purpose": "Component and gameplay-state language consistent with the master",
      "prompt": "image-prompts/world-language-v2.txt",
      "output": "art-bible/world-language-v2.png",
      "references": ["art-bible/gameplay-master.png"],
      "qa": "passed 2026-08-08 after one edit: main shutter hinge is a solid integrated pill with no fastener head; component grid, state examples, palette, accessibility shapes, and master style are preserved; circular trace endpoints and relay symbols remain functional symbols, not hardware"
    },
    {
      "id": "ui-language",
      "purpose": "Home, Chapter Map, and Playing UI reference consistent with the master",
      "prompt": "image-prompts/ui-language-v2.txt",
      "output": "art-bible/ui-language-v2.png",
      "references": ["art-bible/gameplay-master.png"],
      "qa": "passed 2026-08-08 after one edit: Home and eight-module map remain legible; the Playing slice now uses the authoritative layered-shutter master topology with live and prospective routes; dense independent tile-grid drift is removed"
    }
  ]
}
