IMAGE TYPE Polished mobile-game gameplay reference frame, opaque PNG, portrait 9:16. SUBJECT AND SCENE Layerline, a calm flat 2D logic game. A centered deep-navy board well contains six overlapping thin matte enamel circuit shutters. Each shutter is a rounded rectangle hinged by one integrated pill tab. Show one shutter midway through a flat edge-axis flip. The current shutter face has one dark ink trace; the alternate face has a different trace. The flip visibly exposes one shutter while covering part of another. One mint source and two amber geometric terminals are on the board. Show one current mint powered route and one clearly separate dashed blue prospective route caused by the flip. COMPOSITION AND CAMERA Orthographic front view, no perspective, no room or device mockup. Board uses about 74 percent of safe portrait width. Large readable objects, generous negative space, shallow separation shadows. Minimal real gameplay UI: small level label at top, undo, restart, and pause controls outside the board. Make the dual consequence understandable at thumbnail size. VISUAL STYLE Premium calm vector-like 2D mobile-game art, precise rounded geometry, soft but not childish, distinctive editorial instrument-panel design. Not photoreal, not a presentation board. LIGHTING AND COLOR Flat ambient lighting with shallow contact shadows. Background #101522, board well #182033, primary shutters #D9E3EE, alternate shutters #7F90A8, unpowered traces #263148, live power #63E2C2, terminals #FFC45C, preview #73B7FF, labels #F4F7FA. Powered state also uses thicker line and soft halo. MATERIALS Opaque matte enamel or polymer. Clean edges. No texture noise, paper grain, glass, metal grime, wood, or fabric. TEXT Only the small readable label "1-3". No other words, captions, logos, badges, prices, or watermarks. CONSTRAINTS Exactly one coherent playable board. Hinges are tabs, never screws, bolts, rivets, or pins. No origami, paper fold picture, independent pipe-tile grid, tray sorting, removed pieces, botanical objects, characters, coins, stars, loot, cyberpunk neon, dense PCB detail, isometric view, 3D camera, fake app-store UI, or illegible decorative text. The preview must not look like a second committed power state. Preserve safe margins.