{"idea":{"id":"layerline","slug":"layerline","title":"Layerline","pitch":"Flip layered circuit panels; every flip changes both physical access and electrical routing.","state":"prototype-live","stage":2,"score":71,"runId":"2026-08-layerline-en-us","prototypeUrl":"/games/layerline/","metadata":{"tags":["custom-spatial-logic","2D","portrait","legacy validation"],"tone":"live","presentationReady":true,"archiveOnly":false,"hasGdd":true,"hasArtBible":true,"referenceImages":3,"visualBoards":0,"gddExcerpt":"Public adoption in adjacent folding and line-routing games is CONFIRMED; see ../01-market-scan/. Demand for Layerline's coupled mechanic, retention, conversion, revenue, keyword volume, and trend are UNKNOWN. All rules and targets below are INFERRED design choices until pretotype or prototype evidence is recorded.","uxExcerpt":"Launch -> Home -> Chapter Map -> Level -> Completion -> Next Level","visualExcerpt":"A calm instrument panel made from thin matte enamel shutters: precise enough to explain a network, soft enough to avoid a technical PCB simulator. The signature image is one shutter midway through a flat hinged flip while the old power path fades and the new path lights.","artExcerpt":"Layerline looks like a quiet handheld logic instrument. Matte shutters float over a deep navy well; bold traces make electrical consequences readable at phone size. The visual identity comes from layered hinged geometry plus live mint flow—not from a circuit theme applied to a familiar grid.","prototypeRelease":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls.","designValidation":{"packageHash":"06216d87c9c67764f161602347281439b1d9ec9dfc4d222cc33ef708ec6653f6","machineValid":true,"visualQaAccepted":true,"schemaVersion":1,"legacy":true},"designCoverage":{"orientations":[],"logicalLayouts":[],"dimensions":[],"screens":[],"states":[],"mechanics":[],"accessibility":[]},"scoreAssessment":{"score":71,"confidence":null,"evidenceIntegrity":77},"evidence":null,"workflowVersion":2,"workflowState":"prototype-live","workflowStageLabel":"Stage 2","manualReviewReady":false,"gddAudit":null,"marketAnalysis":null,"productDirection":null,"artAudit":null},"createdAt":"2026-08-08T19:46:17.971Z","updatedAt":"2026-09-05T10:30:34.827Z","revisionNumber":4},"history":[{"state":"prototype-live","note":"catalog sync","changedAt":"2026-08-10T14:46:24.331Z"}],"revisions":[{"revisionNumber":4,"revisionHash":"3cdc8073de35ed155927f1278ff0e61fbfd6799fabb7630d0b69b7c7c855468b","changeSummary":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls.","snapshot":{"schemaVersion":1,"id":"layerline","slug":"layerline","title":"Layerline","pitch":"Flip layered circuit panels; every flip changes both physical access and electrical routing.","state":"prototype-live","stage":2,"score":71,"runId":"2026-08-layerline-en-us","prototypeUrl":"/games/layerline/","metadata":{"tags":["custom-spatial-logic","2D","portrait","legacy validation"],"tone":"live","presentationReady":true,"archiveOnly":false,"hasGdd":true,"hasArtBible":true,"referenceImages":3,"visualBoards":0,"gddExcerpt":"Public adoption in adjacent folding and line-routing games is CONFIRMED; see ../01-market-scan/. Demand for Layerline's coupled mechanic, retention, conversion, revenue, keyword volume, and trend are UNKNOWN. All rules and targets below are INFERRED design choices until pretotype or prototype evidence is recorded.","uxExcerpt":"Launch -> Home -> Chapter Map -> Level -> Completion -> Next Level","visualExcerpt":"A calm instrument panel made from thin matte enamel shutters: precise enough to explain a network, soft enough to avoid a technical PCB simulator. The signature image is one shutter midway through a flat hinged flip while the old power path fades and the new path lights.","artExcerpt":"Layerline looks like a quiet handheld logic instrument. Matte shutters float over a deep navy well; bold traces make electrical consequences readable at phone size. The visual identity comes from layered hinged geometry plus live mint flow—not from a circuit theme applied to a familiar grid.","prototypeRelease":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls.","designValidation":{"packageHash":"06216d87c9c67764f161602347281439b1d9ec9dfc4d222cc33ef708ec6653f6","machineValid":true,"visualQaAccepted":true,"schemaVersion":1,"legacy":true},"designCoverage":{"orientations":[],"logicalLayouts":[],"dimensions":[],"screens":[],"states":[],"mechanics":[],"accessibility":[]},"scoreAssessment":{"score":71,"confidence":null,"evidenceIntegrity":77},"evidence":null,"workflowVersion":2,"workflowState":"prototype-live","workflowStageLabel":"Stage 2","manualReviewReady":false,"gddAudit":null,"marketAnalysis":null,"productDirection":null,"artAudit":null},"sourceFiles":[{"path":"idea-lab/outputs/2026-08-layerline-en-us/00-brief/research-brief.md","kind":"source-brief","sha256":"04c762962c58ca1b5ef76bfc71090b7f1d48944a431743d12e2756a966bd2cea"},{"path":"pipeline/layerline/design/art-bible.md","kind":"art-bible","sha256":"0386fa0130e8ccfcbad99f09c53afded2b6bf225700715cc0738a95c4c1288b5"},{"path":"pipeline/layerline/design/art-bible/gameplay-master.png","kind":"reference","sha256":"b20c2913fd33029b7576f58ee4feb5a09741534805af3d84264e3ead8d627177"},{"path":"pipeline/layerline/design/art-bible/ui-language-v2.png","kind":"visual-output","sha256":"8925d2bd87601c795c3444c3f5e36e0787b22f7b97645b37ec7a93ea425bb079"},{"path":"pipeline/layerline/design/art-bible/world-language-v2.png","kind":"visual-output","sha256":"f4c8ef89e795f6ddb418731e167775fa2168b7ed7a137d92157e2a8f5193ba3a"},{"path":"pipeline/layerline/design/asset-manifest.json","kind":"asset-manifest","sha256":"6ef05707b4a330d564a8c0b254e2418d7fae08a6c26c859b6713bfabfa56a439"},{"path":"pipeline/layerline/design/gdd.md","kind":"gdd","sha256":"69c2c5d99acf014fcffcb94b6acd6ebd6ca49307797499283d5f62686eb8b558"},{"path":"pipeline/layerline/design/image-prompts/gameplay-master.txt","kind":"prompt","sha256":"da1121e7f5bdd2328f4d803e7b7e38804d2c55326fa1060248936a87fb428d92"},{"path":"pipeline/layerline/design/image-prompts/ui-language-v2.txt","kind":"prompt","sha256":"e9f9b8e8949fee6805e4a00eb6028e19027319d76c8b220dfb40d0f201ee9bc3"},{"path":"pipeline/layerline/design/image-prompts/world-language-v2.txt","kind":"prompt","sha256":"841606258188d57b1ffe550823c186c44e73eb8f2cc5686d1263003bad1e087f"},{"path":"pipeline/layerline/design/ux-flow.md","kind":"ux-flow","sha256":"b795aeee1cd258b7e8cf6d749385dda947257b91382714d92a24967bfe226231"},{"path":"pipeline/layerline/design/visual-brief.md","kind":"visual-brief","sha256":"1e0dab727f3bd69b420d6435c4cbea3f656a4ea076bfdae3eaea1d3a5c3b4fa4"}]},"sourceCommit":"a56a182 2026-09-05 12:33Z","releaseVersion":"2.5.3","createdAt":"2026-09-05T10:30:34.827Z"},{"revisionNumber":3,"revisionHash":"ad66511ce10b25fffa30d8d25fe66f8ac2f275c225cde3446ebe6b85dc14cddf","changeSummary":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls.","snapshot":{"schemaVersion":1,"id":"layerline","slug":"layerline","title":"Layerline","pitch":"Flip layered circuit panels; every flip changes both physical access and electrical routing.","state":"prototype-live","stage":2,"score":71,"runId":"2026-08-layerline-en-us","prototypeUrl":"/games/layerline/","metadata":{"tags":["custom-spatial-logic","2D","portrait","legacy validation"],"tone":"live","presentationReady":true,"archiveOnly":false,"hasGdd":true,"hasArtBible":true,"referenceImages":3,"visualBoards":0,"gddExcerpt":"Public adoption in adjacent folding and line-routing games is CONFIRMED; see ../01-market-scan/. Demand for Layerline's coupled mechanic, retention, conversion, revenue, keyword volume, and trend are UNKNOWN. All rules and targets below are INFERRED design choices until pretotype or prototype evidence is recorded.","uxExcerpt":"Launch -> Home -> Chapter Map -> Level -> Completion -> Next Level","visualExcerpt":"A calm instrument panel made from thin matte enamel shutters: precise enough to explain a network, soft enough to avoid a technical PCB simulator. The signature image is one shutter midway through a flat hinged flip while the old power path fades and the new path lights.","artExcerpt":"Layerline looks like a quiet handheld logic instrument. Matte shutters float over a deep navy well; bold traces make electrical consequences readable at phone size. The visual identity comes from layered hinged geometry plus live mint flow—not from a circuit theme applied to a familiar grid.","prototypeRelease":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls.","designValidation":{"packageHash":"06216d87c9c67764f161602347281439b1d9ec9dfc4d222cc33ef708ec6653f6","machineValid":true,"visualQaAccepted":true,"schemaVersion":1,"legacy":true},"designCoverage":{"orientations":[],"logicalLayouts":[],"dimensions":[],"screens":[],"states":[],"mechanics":[],"accessibility":[]},"scoreAssessment":{"score":71,"confidence":null,"evidenceIntegrity":77},"evidence":null,"workflowVersion":2,"workflowState":"prototype-live","workflowStageLabel":"Stage 2","manualReviewReady":false,"gddAudit":null,"marketAnalysis":null,"productDirection":null,"artAudit":null},"sourceFiles":[{"path":"idea-lab/outputs/2026-08-layerline-en-us/00-brief/research-brief.md","kind":"source-brief","sha256":"57111b0d5ca364adb144d4429eec5e136117bb8fa5d0037d133bbb2ba53d4db3"},{"path":"pipeline/layerline/design/art-bible.md","kind":"art-bible","sha256":"2c162540c453fa3141c3efcc5167f86b7847595fc8ef0a49d7d2eeffda24643d"},{"path":"pipeline/layerline/design/art-bible/gameplay-master.png","kind":"reference","sha256":"b20c2913fd33029b7576f58ee4feb5a09741534805af3d84264e3ead8d627177"},{"path":"pipeline/layerline/design/art-bible/ui-language-v2.png","kind":"visual-output","sha256":"8925d2bd87601c795c3444c3f5e36e0787b22f7b97645b37ec7a93ea425bb079"},{"path":"pipeline/layerline/design/art-bible/world-language-v2.png","kind":"visual-output","sha256":"f4c8ef89e795f6ddb418731e167775fa2168b7ed7a137d92157e2a8f5193ba3a"},{"path":"pipeline/layerline/design/asset-manifest.json","kind":"asset-manifest","sha256":"c2c802dfcccefce8d11fd04ce613c04e86fb5d9691a61d075dcbc896d5e50898"},{"path":"pipeline/layerline/design/gdd.md","kind":"gdd","sha256":"cf93e4a3ffdd1d338be50104f18e203ac7d88f0daf118207ad4e74efd84ccd85"},{"path":"pipeline/layerline/design/image-prompts/gameplay-master.txt","kind":"prompt","sha256":"846f9d0fdbebf373029349f1c5cba6659351e1a0460cea9d53601dfcfb630c5f"},{"path":"pipeline/layerline/design/image-prompts/ui-language-v2.txt","kind":"prompt","sha256":"b3272821f7d9efc4adaa44ffe7845d38fd6bf9922a15c0d662670177b89d28a5"},{"path":"pipeline/layerline/design/image-prompts/world-language-v2.txt","kind":"prompt","sha256":"877743451756758e3a727ddf481b1bc7e07e5e87b21e7bf335bf2e89b247e571"},{"path":"pipeline/layerline/design/ux-flow.md","kind":"ux-flow","sha256":"6dec487f133f947c320238662153f411f043a2c604028e98ec0298738e37557c"},{"path":"pipeline/layerline/design/visual-brief.md","kind":"visual-brief","sha256":"8fdb283662df4df256513e93052dd2a3fc96ddd2ffae447fd52100625126637c"}]},"sourceCommit":"0d95bca 2026-08-19 16:14Z","releaseVersion":"2.0.5","createdAt":"2026-08-10T14:46:24.331Z"},{"revisionNumber":2,"revisionHash":"dcd17099c20736c2f7155eef7dd071b362bbbedb5490aa9bb6553c4d928048ee","changeSummary":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls.","snapshot":{"schemaVersion":1,"id":"layerline","slug":"layerline","title":"Layerline","pitch":"Flip layered circuit panels; every flip changes both physical access and electrical routing.","state":"prototype-live","stage":2,"score":71,"runId":"2026-08-layerline-en-us","prototypeUrl":"/games/layerline/","metadata":{"tags":["custom-spatial-logic","2D","portrait","legacy validation"],"tone":"live","presentationReady":true,"archiveOnly":false,"hasGdd":true,"hasArtBible":true,"referenceImages":3,"visualBoards":0,"gddExcerpt":"Public adoption in adjacent folding and line-routing games is CONFIRMED; see ../01-market-scan/. Demand for Layerline's coupled mechanic, retention, conversion, revenue, keyword volume, and trend are UNKNOWN. All rules and targets below are INFERRED design choices until pretotype or prototype evidence is recorded.","uxExcerpt":"Launch -> Home -> Chapter Map -> Level -> Completion -> Next Level","visualExcerpt":"A calm instrument panel made from thin matte enamel shutters: precise enough to explain a network, soft enough to avoid a technical PCB simulator. The signature image is one shutter midway through a flat hinged flip while the old power path fades and the new path lights.","artExcerpt":"Layerline looks like a quiet handheld logic instrument. Matte shutters float over a deep navy well; bold traces make electrical consequences readable at phone size. The visual identity comes from layered hinged geometry plus live mint flow—not from a circuit theme applied to a familiar grid.","prototypeRelease":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls.","designValidation":{"packageHash":"06216d87c9c67764f161602347281439b1d9ec9dfc4d222cc33ef708ec6653f6","machineValid":true,"visualQaAccepted":true,"schemaVersion":1,"legacy":true},"designCoverage":{"orientations":[],"logicalLayouts":[],"dimensions":[],"screens":[],"states":[],"mechanics":[],"accessibility":[]},"scoreAssessment":{"score":71,"confidence":null,"evidenceIntegrity":77},"evidence":null,"workflowVersion":2,"artAuditReady":false,"gddAudit":null,"marketAnalysis":null,"productDirection":null,"artAudit":null},"sourceFiles":[{"path":"idea-lab/outputs/2026-08-layerline-en-us/00-brief/research-brief.md","kind":"source-brief","sha256":"57111b0d5ca364adb144d4429eec5e136117bb8fa5d0037d133bbb2ba53d4db3"},{"path":"pipeline/layerline/design/art-bible.md","kind":"art-bible","sha256":"2c162540c453fa3141c3efcc5167f86b7847595fc8ef0a49d7d2eeffda24643d"},{"path":"pipeline/layerline/design/art-bible/gameplay-master.png","kind":"reference","sha256":"b20c2913fd33029b7576f58ee4feb5a09741534805af3d84264e3ead8d627177"},{"path":"pipeline/layerline/design/art-bible/ui-language-v2.png","kind":"visual-output","sha256":"8925d2bd87601c795c3444c3f5e36e0787b22f7b97645b37ec7a93ea425bb079"},{"path":"pipeline/layerline/design/art-bible/world-language-v2.png","kind":"visual-output","sha256":"f4c8ef89e795f6ddb418731e167775fa2168b7ed7a137d92157e2a8f5193ba3a"},{"path":"pipeline/layerline/design/asset-manifest.json","kind":"asset-manifest","sha256":"c2c802dfcccefce8d11fd04ce613c04e86fb5d9691a61d075dcbc896d5e50898"},{"path":"pipeline/layerline/design/gdd.md","kind":"gdd","sha256":"cf93e4a3ffdd1d338be50104f18e203ac7d88f0daf118207ad4e74efd84ccd85"},{"path":"pipeline/layerline/design/image-prompts/gameplay-master.txt","kind":"prompt","sha256":"846f9d0fdbebf373029349f1c5cba6659351e1a0460cea9d53601dfcfb630c5f"},{"path":"pipeline/layerline/design/image-prompts/ui-language-v2.txt","kind":"prompt","sha256":"b3272821f7d9efc4adaa44ffe7845d38fd6bf9922a15c0d662670177b89d28a5"},{"path":"pipeline/layerline/design/image-prompts/world-language-v2.txt","kind":"prompt","sha256":"877743451756758e3a727ddf481b1bc7e07e5e87b21e7bf335bf2e89b247e571"},{"path":"pipeline/layerline/design/ux-flow.md","kind":"ux-flow","sha256":"6dec487f133f947c320238662153f411f043a2c604028e98ec0298738e37557c"},{"path":"pipeline/layerline/design/visual-brief.md","kind":"visual-brief","sha256":"8fdb283662df4df256513e93052dd2a3fc96ddd2ffae447fd52100625126637c"}]},"sourceCommit":"f6df611 2026-08-19 04:53Z","releaseVersion":"2.0.1","createdAt":"2026-08-10T14:46:24.331Z"},{"revisionNumber":1,"revisionHash":"7f0b41d554951d4c3b7ceb76b636d352f5861b48a8b5bd8af7312d319ce68816","changeSummary":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls.","snapshot":{"schemaVersion":1,"id":"layerline","slug":"layerline","title":"Layerline","pitch":"Flip layered circuit panels; every flip changes both physical access and electrical routing.","state":"prototype-live","stage":2,"score":71,"runId":"idea-lab/outputs/2026-08-layerline-en-us","prototypeUrl":"/games/layerline/","metadata":{"tags":["custom-spatial-logic","2D","portrait"],"tone":"live","presentationReady":true,"archiveOnly":false,"hasGdd":true,"hasArtBible":true,"referenceImages":3,"gddExcerpt":"Public adoption in adjacent folding and line-routing games is CONFIRMED; see ../01-market-scan/. Demand for Layerline's coupled mechanic, retention, conversion, revenue, keyword volume, and trend are UNKNOWN. All rules and targets below are INFERRED design choices until pretotype or prototype evidence is recorded.","artExcerpt":"Layerline looks like a quiet handheld logic instrument. Matte shutters float over a deep navy well; bold traces make electrical consequences readable at phone size. The visual identity comes from layered hinged geometry plus live mint flow—not from a circuit theme applied to a familiar grid.","prototypeRelease":"Aligned the flat layered-board direction with edge-to-edge traces, consequence previews, component glyphs, and accessible controls."},"sourceFiles":[{"path":"pipeline/layerline/design/art-bible.md","kind":"art-bible","sha256":"2c162540c453fa3141c3efcc5167f86b7847595fc8ef0a49d7d2eeffda24643d"},{"path":"pipeline/layerline/design/art-bible/gameplay-master.png","kind":"reference-image","sha256":"b20c2913fd33029b7576f58ee4feb5a09741534805af3d84264e3ead8d627177"},{"path":"pipeline/layerline/design/art-bible/ui-language-v2.png","kind":"reference-image","sha256":"8925d2bd87601c795c3444c3f5e36e0787b22f7b97645b37ec7a93ea425bb079"},{"path":"pipeline/layerline/design/art-bible/world-language-v2.png","kind":"reference-image","sha256":"f4c8ef89e795f6ddb418731e167775fa2168b7ed7a137d92157e2a8f5193ba3a"},{"path":"pipeline/layerline/design/gdd.md","kind":"gdd","sha256":"cf93e4a3ffdd1d338be50104f18e203ac7d88f0daf118207ad4e74efd84ccd85"},{"path":"pipeline/layerline/design/ux-flow.md","kind":"ux-flow","sha256":"6dec487f133f947c320238662153f411f043a2c604028e98ec0298738e37557c"},{"path":"pipeline/layerline/design/visual-brief.md","kind":"visual-brief","sha256":"8fdb283662df4df256513e93052dd2a3fc96ddd2ffae447fd52100625126637c"}]},"sourceCommit":"40d5301 2026-08-10 19:04Z","releaseVersion":"1.1.5","createdAt":"2026-08-10T14:46:24.331Z"}],"assets":[{"key":"ideas/layerline/artifacts/image-prompts/gameplay-master.txt","kind":"artifact","contentType":"text/plain; charset=utf-8","byteSize":2270,"width":null,"height":null,"createdAt":"2026-09-18 11:27:11"},{"key":"ideas/layerline/artifacts/image-prompts/ui-language-v2.txt","kind":"artifact","contentType":"text/plain; charset=utf-8","byteSize":1220,"width":null,"height":null,"createdAt":"2026-09-18 11:27:11"},{"key":"ideas/layerline/artifacts/image-prompts/world-language-v2.txt","kind":"artifact","contentType":"text/plain; charset=utf-8","byteSize":813,"width":null,"height":null,"createdAt":"2026-09-18 11:27:11"},{"key":"ideas/layerline/docs/art-bible.md","kind":"artifact","contentType":"text/markdown; charset=utf-8","byteSize":5065,"width":null,"height":null,"createdAt":"2026-09-18 11:27:11"},{"key":"ideas/layerline/docs/gdd.md","kind":"artifact","contentType":"text/markdown; charset=utf-8","byteSize":9533,"width":null,"height":null,"createdAt":"2026-09-18 11:27:11"},{"key":"ideas/layerline/docs/ux-flow.md","kind":"artifact","contentType":"text/markdown; charset=utf-8","byteSize":3660,"width":null,"height":null,"createdAt":"2026-09-18 11:27:11"},{"key":"ideas/layerline/docs/visual-brief.md","kind":"artifact","contentType":"text/markdown; charset=utf-8","byteSize":3820,"width":null,"height":null,"createdAt":"2026-09-18 11:27:11"},{"key":"ideas/layerline/validation/asset-manifest.json","kind":"artifact","contentType":"application/json","byteSize":1776,"width":null,"height":null,"createdAt":"2026-09-18 11:27:11"},{"key":"ideas/layerline/images/art-bible/gameplay-master.avif","kind":"image","contentType":"image/avif","byteSize":18782,"width":1024,"height":1536,"createdAt":"2026-08-19 04:55:59"},{"key":"ideas/layerline/images/art-bible/gameplay-master.webp","kind":"image","contentType":"image/webp","byteSize":29688,"width":1024,"height":1536,"createdAt":"2026-08-19 04:55:59"},{"key":"ideas/layerline/images/art-bible/ui-language-v2.avif","kind":"image","contentType":"image/avif","byteSize":33650,"width":1024,"height":1536,"createdAt":"2026-08-19 04:55:59"},{"key":"ideas/layerline/images/art-bible/ui-language-v2.webp","kind":"image","contentType":"image/webp","byteSize":52544,"width":1024,"height":1536,"createdAt":"2026-08-19 04:55:59"},{"key":"ideas/layerline/images/art-bible/world-language-v2.avif","kind":"image","contentType":"image/avif","byteSize":32587,"width":1024,"height":1536,"createdAt":"2026-08-19 04:55:59"},{"key":"ideas/layerline/images/art-bible/world-language-v2.webp","kind":"image","contentType":"image/webp","byteSize":48270,"width":1024,"height":1536,"createdAt":"2026-08-19 04:55:59"}]}